![]() After that, you might have to use shift-mapping to make the 1 tile wall seamless. Now, put one of the fitting attic triangles on top of the 1 tile wall. Tilesets in the style of, or compatible with, RPG Maker VX Ace and RPG Maker VX. I made a pretty straight long room, but you could make some extensions on the left or right side depending on the shape of your house. Thread starter BlackMangaSketch Start date Apr 20. Avoiding having to do parallax mapping, I was wondering if there is a way, or a plugin, where I can use more tileset pages per map. In RPG Maker MV, as far as I know, only has two extra built in tileset pages (D and E) per map. To make an attic, make at first the floor (I used my farm floor (in my resource thread under A5), then I used an A4 wall and made the wall only 1 tile high and walled it of with the A4 top part. RPG 2000&2003 FSM Tileset conversion to VX/Ace. In RPG Maker VX, there was a plugin which let you use more tileset pages per map. The beams are much more easier to use as parallax, but I made the screenshot in the editor alone (with a lot of events for the beams), so it is possible. It is in german, but unencrypted and maybe helpful for some people: Games.exe?dl=0įrom the Scarestaff 2015. I made a game with my minigame tiles, just to demonstrate some minigames. I tested some tools and unfortunately I was not satisfied with the results.You can find some animated tiles for the fireplace, the kettles and the sconce in my Animations section. As you can see, both game maps are 13 tiles tall and 17 tiles wide (17x13) and both are displaying in a 640x480 window. Heres a screenshot example of what I mean: On the left is my game and on the right is a very popular RPG maker game OFF. I do not know if there is any documentation about the format used by RPG Maker.īut I was happy to know that these tools exist.Įven though I have photos of my RPG Maker MV maps and tilesets, the import failed. I hear MV allows you to zoom, but im using VX Ace, so thats not an option. It would be a dream if Tiled had some kind of plugin that would allow map reading directly from the most popular platforms like RPG Maker MV, Game Maker Studio 2 and Unity. Convert old RPG Maker tilesets to RPG Maker MV tileset format. I would be willing to pay for these plugins. Supported tilesets (with varying degrees of success): 95 Sim 95 (97) Alpha for Mobile 2000/2003 XP VX/Ace It also includes an option to define the size of the tile so you can try convert non rpg maker tilesets. I own licenses of RPG Maker Vx Ace / MV and Game Maker Studio 2 and would like to import many maps created in RPG Maker for GM2. Im also looking for a nice animation to use in battle. Im looking for blood stains I can put on the ground (Id be OK with some for the wall, as well). Im not looking for bloody water or on buildings/already on objects (I found those for MV). Unfortunately, there is nothing that makes the communication between these platforms. I found several for RPG VX Ace, but I need some for RPG Maker MV. This would be an interesting resource for anyone who wants to port a project from one platform to another. You can see that the small items all fit inside one box. Thats what you need to do with your tiles. You should be able to see that everything is lined up on that grid. ![]() Then enable a grid that is 32 pixels by 32 pixels. I thought Tiled would be the point of intersection between several platforms. Take one of the existing tilesets that RPG maker came with, and open it in GIMP. Since RPG Maker MV went half price on Steam, I finally was able to afford the program. I see that Tiled can even export to several game creation tools. I converted everything from RPG Maker VX Ace I could do following this video. It would be wonderful if Tiled could read directly the map files of the most popular tools.
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